Halo 3’s MP is familiar but its just the most polished multiplayer at this current moment in time… I think I’ll probably play Halo 3 a year from now. I can’t say that for any other game I’ll buy… That’s where its the game of the year is defined to me. New blood is always welcome, hence why Bioschock is a fresh face rather that sequels like Mario for its billionth incarnation or Halo with its three sequels in 5 year, Mario fundamentally hasn’t changed since Mario 64, which was made 10 years ago. I felt the same way when I played the wii Zelda, annoyed that essentially I was playing Ocarina in Time, that neither was much of a leap in graphics, little in gameplay and none in audio. I was severely disappointed as I felt like I was playing a N64 game, with early GameCube graphics with a crappy controller. Mario gets more upgrade tho’ than Zelda, but it has less evolution over a span of time than Halo has in its 5 years.
Mario these days seems to be a homage to itself, constantly self referencing by rehashing. Where Mario succeeds is that its a legacy factor, that they can tap into the clunky retro days for warm and fuzzy childhood memories. Any other series, wouldn’t be so well received for such hijinks. It also helps Nintendo on the official Mario games (not the Mario spin offs) waits a number of years between a release. Alas the familiarity of Mario probably is at root for its success. Its fun and I don’t hate Mario in the least bit, but I just can’t get behind calling Galaxy the best game ever, or even game of the year. I just hope I’m not playing Halo 3, the remake 10 years from now either.
Back to Mass Effect.
I beat the game, completed every mission I was ever assigned aside from finding the glyphs, minerals and artifacts. I think I may have missed a few missions that pop up from the UNSC if you randomly enter the systems in a cluster as I’d only visit clusters related to missions, and I may have missed a few random event ones. All and in all, it took me 30 hours of gameplay but it doesn’t include the Disk read errors that’d happen every so often nor the times I had to redo parts. So I think I invested 35 hours into the game and did nearly everything.
I don’t think you can hit level 60 in a single play through. I hit only level 48 or 49. I turned my AI buddies later in the game to auto-ability casting once I learned I could that. Honestly, micromanagement is not something I get off on at all. Its what drove away from RTSes. When you get the Spectre 1,000,000 credits gear, its like the magic win button. All you do is pair it with a heat suppressor and the magic biohazard ammo that has no penalties and even bosses get slapped harder than Whitney Houston does by Bobby Brown. Combat gets dull near the end. Also finding good armor is like a fucking ordeal. I never found better than a level 3 armor for the Tali chick. The character who had the best armor hands down was Gareth since I found, I shit you not, twice as many turian armors than human.
The cool parts of the game are all story moments. There’s a few times you’ll be like, “Holy shit, I am so glad I maxed my Charm ability”, one in particular that’ll land you a full blown achievement. The game really tries to drive home that you’ll be “Making hard decisions”. I was actually surprised how unpleasant they make a certain one. The story doesn’t have any huge surprises or twists however, like Jade Empire, which had the really clever story element about your fighting style. They do pack a lot of extra story in the Codex which I did take the time to read most of. The actual plot progression doesn’t nearly tantalize as much as when you encounter an individual, whom was a survivor of the same colony you were on (if you so chose that as your background) and talk her off a ledge, or when you conduct a TV interview tactfully and to have others comment on your composure in it later. Those moments make the game.
