If he was referring to the C4 car: yes. It’s been redone and made well… not shitty. If he’s referring to the aiming and turret controls in the tank: yes. That’s been fixed. There was an aim correction system that we were using in the demo build that has since been scrapped, because it was rough and caused the camera to jerk around a lot.
In general, vehicle controls have been a huge area of difficulty for us. Halo has taught people that you steer where you look, but tanks don’t work that way. You can look right and steer left, but because of that we mapped all the steering to the left analog stick (up/down to accelerate/reverse, left/right to steer). I can see how this is difficult, but there’s not a lot of choice when trying to map independent turret movement with throttle and steering, and primary and secondary fire.
Thanks for the feedback. We might have some more stuff coming in the future that people might be interested in as well… but I don’t think I can say anything about it yet.