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Anyone (Jim) play ArmA?
Posted: 07 August 2008 12:12 AM   [ Ignore ]
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Ok, this is mostly aimed straight at Jim, but has anyone or does anyone here play Armed Assault, commonly abbreviated ArmA? (Short version: read more at Borkpaedia, come visit us in IRC if you like what you see)

Edit: I found a better description of the game on the SA forums.

[quote author=“Dante the goon”]
ArmA is basically a first person tactical military shooter with large elements of realism and simulation, with a focus on online play. It’s the spiritual successor to OFP made by the same company and team but with a different name due to legal issues. If you’ve never played OFP the best way to imagine it is basically SWAT or Rainbow Six in a war theatre setting. It’s not a simulation, and due to the scale there are limitations (it’s never going to have as good a flight model as a dedicated flight sim for example) plus they’ve taken some liberties to make it more fun to play. Arma doesn’t appeal to everyone though. It is a much more realistic game than CS, BF or UT and if going on solo rambo rampages in a twitch-based game is what you like, you probably won’t find Arma much fun. However if you enjoy overcoming challenges through tactics and teamwork, Arma is the game for you.

For those not in the know, and nobody seems to actually know of this thing so I am going to assume most of you are indeed not in the know, ArmA is a tactical military sim, the successor to the legendary Operation Flashpoint series. It’s basically BF2, except whereas BF2 is a “first-person shooter,” ArmA is a “simulator.” It’s sort of like what X-Plane is to Ace Combat. The battlefield is the fictional island of Sahrani, which is big enough so that it’ll take you quite a while to get to the front line in a UH60, and that’s if we have the benefit of helicopters or any other type of vehicle, so you’d better not die. There’s none of this minimap or enemy marker kind of BS, just you, your compass, your combat watch and your map. Oh, and if we play in veteran mode, which we usually do, forget about the reticule. Also, your weapon isn’t locked to the center of your screen—there’s a “deadzone” where you just move the weapon instead of moving your view (although this is configurable to your personal preferences).

Anyway, if you read the Borkpaedia article linked above, you’ll see that we’ve got a DoB squad going and our own private dedicated server. Yeah, that’s right, we are that batpoop insane. I’m not sure why nobody has posted about this yet, but it seems like just the thing Jim would want to get in on. If you like squad play, you’re in for a treat. Battles range from open battlefield warfare on the ground, in the sky and, sometimes, on the water to intense CQB as we’re clearing out a town filled with RACS, OPFOR or both (or BLUFOR if we’re playing as OPFOR).

Traditional ArmA missions are your duck-in-the-hole special forces squad insertion behind enemy lines, village clearing, ambushes, demolition, stealth, you name it. The latest patch has also introduced a new mission developed by Bohemia themselves called Warfare, and it’s basically first-person strategy, and all we’ve been playing for the past three weeks. Read all about it at that link, it rules.

So, Jim, if you’re interested, hit us up in IRC. There are a whole bunch of us that play regularly, and it’s a ton of fun. We’ve even created our own mod of Warfare called DoB Warfare, where, among other things, we spawn at base with a set of military motorcycles. The other day, I rolled up behind Gaf and Shawn in the goddang General Lee with its horn blaring. It was insanely awesome. Come play with us.

[edit] Oh yeah, forgot to mention one awesome thing. Missions are persistent on our dedicated server, which means that if we leave in the middle of a Warfare game or traditional mission, the AI will keep fighting (in the case of Warfare, they won’t capture towns if no human players are present) and the game will still be going on when we rejoin the next day. We’ve played a single Warfare match non-stop for four to six hours; if we split it up, games may take days before a winner is declared.

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Posted: 07 August 2008 07:39 AM   [ Ignore ]   [ # 1 ]
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I played the demo (or beta?) a while ago, and wasn’t really into it. I was basically standing on a 1km long giant green polygon, and would get sniped by some distant spec on the horizon.

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Posted: 07 August 2008 11:33 AM   [ Ignore ]   [ # 2 ]
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yellow#5 - 07 August 2008 02:39 PM

I played the demo (or beta?) a while ago, and wasn’t really into it. I was basically standing on a 1km long giant green polygon, and would get sniped by some distant spec on the horizon.

Heh, sounds awesome. And that didn’t turn you on? What kind of sad soul are you?

I seriously think we DO need a new Bork game… I miss the days of Halo 2 of old, and since the interest in WoW is pretty much dead and drowned on most parts, I’m officially giving up the idea of running anything there with anybody but possibly Jim from here in the future.

My G5 can’t handle ArmA unfortunately, so despite it not sounding like my kind of game to start with, I can’t even pick it up anyway and learn to like it thanks to the company.

I guess we probably will have to wait for StarCraft 2 and Diablo 3 to get something truly borkish going, since they will come for platforms we all have and (hopefully) won’t have a monthly fee. Now they just need to do DotA like mods for SC2 wink

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Posted: 07 August 2008 05:50 PM   [ Ignore ]   [ # 3 ]
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Whaleman - 07 August 2008 06:33 PM

Now they just need to do DotA like mods for SC2 wink

DotA?! DotA!?!!?! TD is where it’s at Johan, hands down.

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Posted: 08 August 2008 05:22 AM   [ Ignore ]   [ # 4 ]
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Dunno Nate. TD is fun, but I’ve never had an 8-man Bork TD going…

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Posted: 08 August 2008 12:16 PM   [ Ignore ]   [ # 5 ]
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Ok, I found a better description of the game while reading a thread on the SA forums. Edited the OP.

[quote author=“Dante the goon”]
ArmA is basically a first person tactical military shooter with large elements of realism and simulation, with a focus on online play. It’s the spiritual successor to OFP made by the same company and team but with a different name due to legal issues. If you’ve never played OFP the best way to imagine it is basically SWAT or Rainbow Six in a war theatre setting. It’s not a simulation, and due to the scale there are limitations (it’s never going to have as good a flight model as a dedicated flight sim for example) plus they’ve taken some liberties to make it more fun to play. Arma doesn’t appeal to everyone though. It is a much more realistic game than CS, BF or UT and if going on solo rambo rampages in a twitch-based game is what you like, you probably won’t find Arma much fun. However if you enjoy overcoming challenges through tactics and teamwork, Arma is the game for you.

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Posted: 08 August 2008 12:39 PM   [ Ignore ]   [ # 6 ]
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Sounds great… but there’s not enough aliens in that description!

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Posted: 08 August 2008 03:19 PM   [ Ignore ]   [ # 7 ]
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Whaleman - 08 August 2008 07:39 PM

Sounds great… but there’s not enough aliens in that description!

Can do! http://es.youtube.com/watch?v=uyGH8h-m-6o

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Posted: 09 August 2008 02:33 AM   [ Ignore ]   [ # 8 ]
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Well, from the videos it looks interesting. I tried to download the demo and Vista hates it. I’m running Vista 64-bit and this is the first app I’ve tried that Vista has actually disliked. At first it tried to install in “Program Files” and not in “Program Files (x86)” where Vista 64 manages its 32-bit applications. Normally it’s pretty good at separating its 64-bit and 32-bit installers.

The demo refused to run at all, screen went black then just nothing. Uninstalled it, and reinstalled it inside the Program Files (x86) folder. This time the demo actually ran, but all I see is a really laggy what appears to be an island background. It’s all in black and white though, and there’s 5 large blocks at the bottom which I guess are supposed to be buttons. So yeah, video is definitely a problem (tried Compatibility mode also) and I don’t know how to fix it other than it probably wants Windows XP. I’ll try it tomorrow since I still have XP in Boot Camp on the MacBook Pro.

Whaleman - 07 August 2008 06:33 PM

I seriously think we DO need a new Bork game… I miss the days of Halo 2 of old, and since the interest in WoW is pretty much dead and drowned on most parts, I’m officially giving up the idea of running anything there with anybody but possibly Jim from here in the future.

Still waiting for you both to take me up on my request for a Magister’s Terrace run from the Wedding Plans thread. wink Anyways, your mention got me thinking about Warcraft 3 again, from the last time I played with Walt, Javier, and Zack. Man that was a while ago but fun. Right now, I’m playing through the Mass Effect Bring Down the Sky content for the PC in my spare time, and the small hours of WoW per week. Yeah we’re almost done with Karazhan (hardy har har), but we’re casual. Nice people, fun times.

Kind of a lull in gaming since E3 passed and kind of expect it to continue until this Fall probably. Also damn Blizzard for announcing all this stuff like Diablo 3 and still no release dates for anything remotely close to the likes of Starcraft 2. So in the meantime I’ll just continue to enjoy the small victories in WoW and Mass Effect when I’m not out or working.

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Posted: 09 August 2008 12:24 PM   [ Ignore ]   [ # 9 ]
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Jim, King of Awesome - 09 August 2008 09:33 AM

Well, from the videos it looks interesting. I tried to download the demo and Vista hates it. I’m running Vista 64-bit and this is the first app I’ve tried that Vista has actually disliked. At first it tried to install in “Program Files” and not in “Program Files (x86)” where Vista 64 manages its 32-bit applications. Normally it’s pretty good at separating its 64-bit and 32-bit installers.

The demo refused to run at all, screen went black then just nothing. Uninstalled it, and reinstalled it inside the Program Files (x86) folder. This time the demo actually ran, but all I see is a really laggy what appears to be an island background. It’s all in black and white though, and there’s 5 large blocks at the bottom which I guess are supposed to be buttons. So yeah, video is definitely a problem (tried Compatibility mode also) and I don’t know how to fix it other than it probably wants Windows XP. I’ll try it tomorrow since I still have XP in Boot Camp on the MacBook Pro.

That is weird. I recently installed Vista 64 on my Mac Pro (I had a copy of Ultimate lying around), and ArmA actually runs 50-75% faster (like other recent games), no graphical glitches to be seen, knock on wood. I have heard of some strange problems with the demo, though, so maybe that’s it. That kind of sucks, I thought you’d enjoy the game.

To comment on the other thread inside this thread, we do badly need a Bork game. I know I’ll be picking up Diablo for sure, and I’ll probably end up succumbing to peer pressure and grab Starcraft as well.

And Jim, just curious, how much of a PITA would it be to get a hunter geared mostly in ZG (oh god) up to par with a Kara guild? IIRC, Nubrimm was hovering around 1100 AP, 15% crit chance and 350-ish agility, which is sort of lagging behind Kara requirements, especially on the agility front. I’d probably have to respec to Survival, too.

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Posted: 09 August 2008 04:27 PM   [ Ignore ]   [ # 10 ]
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Dude Ross, you would get owned as soon as the Prince came out, he’d toast your hunter butt. My 64 or whatever shadow priest would be totally fine though.

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Posted: 11 August 2008 01:38 AM   [ Ignore ]   [ # 11 ]
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Raws - 09 August 2008 07:24 PM

And Jim, just curious, how much of a PITA would it be to get a hunter geared mostly in ZG (oh god) up to par with a Kara guild? IIRC, Nubrimm was hovering around 1100 AP, 15% crit chance and 350-ish agility, which is sort of lagging behind Kara requirements, especially on the agility front. I’d probably have to respec to Survival, too.

Uhhh….ZG? We don’t care if you’re still in greens, that’s what I returned with. Hell, as long as you’re level 70 we scrape together who we can get. TaB is not a serious guild for raiding. There is raiding to be had, but the people there nor I could care less about the loot. In a poetic throwback to the olden days, I shall theorize that “loot” is the side effect of Chuck Norris smiling down upon us after he’s had one too many beers and starts to think even Kevin’s mom could look almost as pretty as Zack’s ass. raspberry Now, I doubt Kevin ever comes here often enough to retort that in his cunning way of expressing WoW-themed sexual innuendo, but I wish he would. Thippy is missed wherever he faps these days. But I guarantee you, good sir, even THAT would make Jon laugh so hard he forgets to notice his aggro bear wondering off and a minute later wipes the group because it brought back every mob in the instance to us. wink (Even though Jon and I spend these days healing the raids.)

As far as I’m concerned the game is fun to me only because the company it keeps. I’m there to have fun, crack jokes, punt gnomes, and have a socially good time when I have the time to play in the evenings. Just the way I ran DoB, so it is the same and has come full circle once again.

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Posted: 11 August 2008 04:44 AM   [ Ignore ]   [ # 12 ]
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Also, green quest rewards from Hellfire Peninsula beats ZG epics at times wink

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Posted: 11 August 2008 02:54 PM   [ Ignore ]   [ # 13 ]
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Anyone for some UT2004 and JKA?

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Posted: 11 August 2008 06:08 PM   [ Ignore ]   [ # 14 ]
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Auron - 11 August 2008 09:54 PM

Anyone for some UT2004 and JKA?

Is JKA Intel-friendly? I haven’t tried it on my Mac Pro. We had some awesome games of JKII and JKA in my PPC days, with Fartz, Mav, Nate and some others. Heck, even Jep joined in a few times.

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Posted: 11 August 2008 06:48 PM   [ Ignore ]   [ # 15 ]
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Yes, it is intel-friendly: 

http://www.macgamefiles.com/detail.php?item=17967

In other news, it looks like the UVA wireless might now be available at the hotel I stay at, which means that I could do some weekday gaming (since I couldn’t before because the hotel wireless sucks so much).  On the other hand, I need to keep working on those b-school apps…

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